Thursday, December 29, 2022

Crawling Ruins of the Lost Heretic

  

By Adam Chafe and Grant Lambe

One page dungeon contest 2022

No system or level given.


Premise: A lost cave in the mountains holds the prison of the four grand heretics, held in stasis until the end of time to be judged by the one true god.


What do we get here?


 A single page gives us 20 keyed locations.


 Usability/formatting


 Having an adventure built around an indestructible guardian is not a great idea, especially when you do not telegraph this upfront. This is just going to not work in some systems and lead to TPKs in others.


 The map is very clear and easy to work from, I especially like the over lapping secondary map of natural tunnels/caves which adds another dimension to the adventure. Definitely plenty in the way of alternate exploration paths here.


 Lacking is treasure and a bit of interactivity in some of the rooms. You might also find there is not enough combat for whatever system you are running in.


Portability


   I really like the way the writing of this adventure straddles a line such that you could run it as a fantasy or sci-fi adventure.


Recommendation


 You really need to do something about telegraphing how the guardian of the place works otherwise you'll have a really bad time. Otherwise I think you can run a decent adventure based on this one.


PWYW for the whole collection on gumroad or stump up cash on drivethru.


https://spielknights.gumroad.com/l/2022opdc


https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition

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