Saturday, April 8, 2023

Shadowdancer (new class)

 Continuing the darkness them, the shadowdancer, a thief variant.


Shadowdancer


Requirements: Minimum INT 9

Prime requisite: DEX

Hit Dice: 1d4

Maximum level: 14

Armour: Leather, no shields

Weapons: Any

Languages: Alignment, Common


Backstab

When attacking an unaware opponent from shadows or darkness, a shadowdancer receives a +4 bonus to hit and doubles any damage dealt


Evasion

When retreating from melee into shadows or darkness, a shadowdancer negates the opponent’s usual +2 bonus to hit.


Infravision

Starting from 1st level shadowdancers have 30’ of infravision increasing to 60’ at 5th level and 90’ at 10th level.


Shadow Armour

 When standing in darkness or shadows a shadowdancer has +2 to their armour class.


Shadow Blink

Once a day a shadowmancer may step into a shadow and emerge from another shadow that they can see within 180' of the original shadow.


Shadowdancer Skills

Shadowdancers can move silently and hide in shadows as a thief of the same level.


Slippery Mind

 A Shadowdancer adds +1 to all saving throws.


After Reaching 9th Level

A shadowdancer can establish a shadow enclave, attracting 2d6 apprentices of 1st level.




Shadowdancer Level Progression

                                                                                Saving Throws

Level XP         HD         THAC0 D W P B S

1         0         1d4           19 [0] 13 14 13 16 15

2         2,000 2d4           19 [0] 13 14 13 16 15

3         4,000 3d4           19 [0] 13 14 13 16 15

4         8,000 4d4           19 [0] 13 14 13 16 15

5         16,000 5d4           17 [+2]         12 13 11 14 13

6         32,000 6d4           17 [+2]         12 13 11 14 13

7         64,000 7d4           17 [+2]         12 13 11 14 13

8         128,000         8d4           17 [+2]         12 13 11 14 13

9         250,000         9d4           14 [+5]         10 11 9 12 10

10         370,000         9d4+2*       14 [+5] 10 11 9 12 10

11         490,000         9d4+4*       14 [+5] 10 11 9 12 10

12         610,000         9d4+6*       14 [+5] 10 11 9 12 10

13         730,000         9d4+8*    12 [+7]           8 9 7 10 8

14         850,000         9d4+10*     12 [+7]   8 9 7 10 8

* Modifiers from CON no longer apply.             D: Death / poison; W: Wands;

                                                                            P: Paralysis / petrify; B: Breath attacks;

                                                                            S: Spells / rods / staves.


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