Tuesday, August 16, 2022

The Isle of Forgotten Gods

 

By Chance Dudinack

Self Published

B/X levels 3-5


Premise: Explore the island of a fallen civilisation whose gods left them long ago.


What do we get here?


 We have a 15-location point crawl that comes with two dungeon areas, one which has 25 keyed locations while the other has 10 keyed locations.


Usability/Formatting


 Everything you need to run this adventure on the fly is here. You get the maps up front, monster stats supplied at the appropriate time and succinct writing that gives you the needed information while being easy to expand on.


 There are some fun magic items and plenty of information that brings the location to life. Nearly everything makes sense when it comes to the setting apart from the fact that one of the points on the point-crawl is a village that does nightly human sacrifices, given the size of the location I am not sure how they are sustaining their need for so many people to sacrifice.


 The major omissions here are a lack of scale on the maps and a few NPCs to flesh out the starting location. You can figure out the scale from the text descriptions of rooms where combat is likely to take place but it would have been much easier to just grid the maps. I am sure it is easy enough to come up with NPCs for the starting location it just would have been a huge help to have some and save anyone running this adventure some work.


 One other minor quibble is that you do not get much in the way of faction play once you finally of get to the major dungeon of the adventure. I think there is enough going on in terms of interactivity in the dungeon to over look the lack of factions though.


Portability


 Being flavoured as a Mesoamerican rainforest adventure you might have some issues dropping this into your campaign depending on what you are running. Having a strongly themed adventure is always a big plus even if it does come as a double edged sort when it comes to portability.


 I love seeing something like this with a different flavour, it would be great to run as a short campaign or one shot. Likely you will need your PCs to be off on a sailing adventure to plop this in as a stop off on their path.


Recommendation


 Easy to run and full of flavour I would recommend this adventure, for $5 you will get a good amount of play out of it if you can find somewhere to fit it in.


https://www.drivethrurpg.com/product/295092/The-Isle-of-Forgotten-Gods

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