One page dungeon contest 2022
No system or level given.
Premise: What began as a crappy job in the sewers turns into a discovery of wondrous magic and an ancient secret hidden deep beneath the royal palace.
What do we get here?
A single page gives us 15 keyed locations.
Usability/formatting
I think the set up for this adventure would work pretty well as the beginning of a warhammer fantasy role play adventure, as something that is clearly intended to be a d&d adventure I do not think it works in the more heroic context.
Despite having a few loops in the dungeon the designer still manages to fit in a railroad at the start with a trap you can't save against.
The writing is very bare bones and I do not like the way we get the light levels for all the rooms in the key for the first room. That isn't very helpful now is it? Put the information where we need it, don't make people hunt back for it.
Treasure is on the mundane side, not very interesting. As a whole this dungeon has some decent ideas for monsters and factions, I am just not sure about the execution. A few more drafts would clean this one up a lot.
Portability
You can put this in any city where you are happy to make a prince a werecroc.
Recommendation
You can salvage this one it just needs work and you can probably find alternatives that don't need work. For a generic adventure I suppose it is fine, more flavour would have really made this something that could be recommended.
PWYW for the whole collection on gumroad or stump up cash on drivethru.
https://spielknights.gumroad.com/l/2022opdc
https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition
No comments:
Post a Comment