Saturday, December 16, 2023

Wayfinder (new class)

 The dwarves who spend their lives ranging out from their holds exploring the world below are known as wayfinders, here is a class for them!


Wayfinder


Requirements: Minimum CON 9, minimum WIS 9

Prime requisite: STR

Hit Dice: 1d8

Maximum level: 8

Armour: Leather, chainmail, shields

Weapons: Any of appropriate size

Languages: Alignment, Common, Dwarvish, Gnomish, Goblin, Kobold


 Wayfinders are dwarves who roam the world below marking the way for their compatriots.


Awareness

 While underground a wayfinder is only surprised on a 1-in-6.


Combat

 Wayfinders rely on stealth so are unable to use plate armour. Their stature means they can only use small or normal sized weapons. They cannot use longbows or two-handed swords.


Detect Traps

Wayfinders have a 2-in-6 chance of detecting non magical traps when searching in the wilds of the underworld.


Foraging and Hunting

When below ground wayfinders have a 2-in-6 chance when foraging and a 5-in-6 chance of finding prey while hunting.


Infravision

Wayfinders have infravision to 90’


Limited Possessions

 A wayfinder has the same possession limits as a Ranger.


Listening at Doors

Wayfinders have a 2-in-6 chance of hearing noises


Pursuit

When a party containing a wayfinder pursues a group underground there is a 10% lower chance of evasion.


Surprise Attack

When below ground a wayfinder has a 3-in-6 chance of sneaking up on a target, if successful the target is surprised.


Tracking

When below ground a wayfinder may track as a ranger of the same level.


After Reaching 8th Level

 Upon reaching 8th level the wayfinder gains 2d12 followers who may be other wayfinders or other demihumans of the deep as the referee sees fit.



Saving Throws

Level

XP

HD

THAC0

D

W

P

B

S

1

0

1d8

19 [0]

8

9

10

13

12

2

2,200

2d8

19 [0]

8

9

10

13

12

3

4,400

3d8

19 [0]

8

9

10

13

12

4

8,800

4d8

17 [+2]

6

7

8

10

10

5

17,000

5d8

17 [+2]

6

7

8

10

10

6

35,000

6d8

17 [+2]

6

7

8

10

10

7

70,000

7d8

14 [+5]

4

5

6

7

8

8

140,000

8d8

14 [+5]

4

5

6

7

8


D: Death / poison; W: Wands; P: Paralysis / petrify; B: Breath attacks; S: Spells / rods / staves.

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