Monday, January 27, 2025

Monsters of the shadow realm (part 1?)

Shadow Dragon 


Armour Class    -2 [21]

Hit Dice    6+1** (31hp)

Attacks    [2 × claw (1d4), 1 × bite (3d4)] or breath

THAC0    14 [+5]

Movement    90’ (30’) / 240’ (80’) flying

Saving Throws    D10 W11 P12 B13 S14 (6)

Morale    9

Alignment    Chaotic

XP    725

Number Appearing    1d2 (1d2)

Treasure Type    H


Breath weapon: Cloud of darkness.

Language and spells: 90%; 3 × 1st level.

Sleeping: 50% in daylight, 10% otherwise.

Hiding: Shadow dragons have a 5-in-6 chance to hide in shadows.

No comments:

Post a Comment

Which spells should all clerics have access too?

 If as in my last post we are assuming clerics of different gods will have different spell lists to reflect their patron's domain then ...