Dodwrynos the Nightbringer, true shadow dragon
Armour Class -2 [21]
Hit Dice 9+1** (49hp)
Attacks [2 × claw (1d4), 1 × bite (3d4)] or breath
THAC0 11 [+8]
Movement 90’ (30’) / 240’ (80’) flying
Saving Throws D8 W9 P10 B10 S12 (9)
Morale 10
Alignment Chaotic
XP 2300
Number Appearing 1
Treasure Type H
Breath weapon: Cloud of darkness.
Language and spells: 90%; 4 × 1st level, 4 x 2nd level.
Sleeping: 50% in daylight, 10% otherwise.
Hiding: Shadow dragons have a 5-in-6 chance to hide in shadows.
Woe Knight
Remains of the soul of a knight who failed to complete their quest trapped on the mundane plane in shadow form until their quest is completed. Often tied to a specific location such as where the knight fell or was interned. If a Woe Knight is killed it reappears the next dusk, can only be freed by completing the knight's quest.
Armour Class 2 [17]
Hit Dice 5** (22hp)
Attacks 1 × weapon (1d6 + energy drain)
THAC0 16 [+3]
Movement 60’ (20’)
Saving Throws D10 W11 P12 B13 S14 (5)
Morale 12
Alignment Lawful
XP 425
Number Appearing 1
Treasure Type E
Energy drain: A successfully hit target permanently loses one experience level (or Hit Die). This incurs a loss of one Hit Die of hit points, as well as all other benefits due to the drained level (e.g. spells, saving throws, etc.). A character’s XP is reduced to the lowest amount for the new level.
Mundane damage immunity: Only harmed by magic attacks.
Spell immunity: Unaffected by charm and sleep spells.
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