Saturday, January 7, 2023

Skald (new class)

 In the far north of the world no war band would ever consider going into to combat without a skald present. Having no warrior poet present to record the great deeds of the day is considered to be an ill omen. 





Skald


Requirements: none

Prime requisite: STR, CHA

Hit Dice: 1d8

Maximum level: 14

Armour: Leather, chainmail, shields

Weapons: Any melee weapons

Languages: Alignment, Common


Prime requisites: A skald with at least 13 STR and CHA gains a 5% bonus to experience. A skald with at least 16 STR and at least 16 CHA gains a 10% bonus.


Lore

From 2nd level, a skald has a 2-in-6 chance of knowing lore pertaining to monsters, magic items, or heroes of folktale or legend. This ability may be used to identify the nature and powers of magic items.


Warchant

 While the skald chants in combat allies within 30’ gain a +1 to all melee attack rolls, at third level they also gain a +1 to armour class, at seventh level they also gain +1 to saving throws and at tenth level +1 to damage rolls from melee attacks. The warchant lasts for three rounds or until the skald takes damage.


After Reaching 9th level

 A skald may establish a feasting hall attracting 2d6 fighters to serve in their warband.


Skald Level Progression

                                                                        Saving Throws

Level XP HD     THAC0 D  W   P   B   S

1 0         1d8       19 [0] 12 13 14 15 16

2 2,000 2d8       19 [0] 12 13 14 15 16

3 4,000 3d8       19 [0] 12 13 14 15 16

4 8,000 4d8       17 [+2]         10 11 12 13 14

5 16,000 5d8       17 [+2]         10 11 12 13 14

6 32,000 6d8       17 [+2]         10 11 12 13 14

7 64,000 7d8       14 [+5]          8  9 10 10 12

8 120,000         8d8       14 [+5]          8  9 10 10 12

9 240,000         9d8       14 [+5]            8  9 10 10 12

10 360,000         9d8+2*   12 [+7]          6   7   8  8 10

11 480,000         9d8+4*   12 [+7]            6   7   8  8 10

12 600,000         9d8+6*   12 [+7]          6   7   8  8 10

13 720,000         9d8+8*   10 [+9]          4   5   6   5  8

14 840,000         9d8+10* 10 [+9]          4   5   6   5  8

* Modifiers from CON no longer apply. D: Death / poison; W: Wands;

                                                                                P: Paralysis / petrify; B: Breath attacks;

                                                                                S: Spells / rods / staves.


Friday, January 6, 2023

G1 - Steading of the Hill Giants



 By Gary Gygax

TSR

AD&D, level 9ish


Premise: Enter the stronghold of the Hill Giants and defeat them to stop them raiding local communities.


What do we get here?


 Over 13 pages we get two levels with roughly 55 keyed locations.


 Usability/formatting


 Given this adventure dates way back to the beginning of time I had a rather large fear it would indulge in the worst excess of pillars of text.


 After reading through the adventure you find it is perfectly serviceable as is. Now it might not be the easiest adventure to use but you can do it. Sure some of the modern formatting would really help elevate the adventure, it is not needed though.


 A lot of what you expect is here, loops, interesting treasure, factions and various things to interact with. What you get is a location to interact with not just a bunch of meat bags to go harvest.


 One thing I especially like is the random table for giant bag contents, you can see the roots of the OSR here especially. 


 My only major quibbles are the maps should be up front. the same mistake so many modern adventures make, and it would help if some of the rooms referenced how they interacted with others a bit better. Without reading the whole thing first you would miss how the kitchens interact with the manticore room for example.


 It would also be nice to have a more complete summer of the secret bad guy stuff upfront for the DM.


Portability


   As long as you have civilisation and hill giants to annoy said civilisation you should be able to drop this into your world pretty easily. 


Recommendation


 A cleaned up/modernised version of this adventure would sure be nice, you can definitely run as is though.


https://www.drivethrurpg.com/product/186742/G1-Steading-of-the-Hill-Giant-Chief-1e

Thursday, January 5, 2023

Dr. Demonara & The Dungeon of Death

 

By John Earegood

One page dungeon contest 2022

No system or level given.


Premise: Enter the lair of Dr. Demonara if you dare.


What do we get here?


 A single page gives us 12ish keyed locations.


 Usability/formatting


 An evil dude's lair is a decent enough premise even if we are lacking any hooks here, you should be able to come up with some from the implications of the evil stuff the Doctor is up to.


 The map has a decent amount of loops but I am afraid that is where the praise ends. There are far too many traps in this dungeon, to the exclusion of other content, and the traps themselves are not interesting just stuff that does DX damage. If you want a full trap dungeon you have to make them really interesting problems for players to solve not just save or damage stuff.


 Combat, faction play, interesting treasure and room interactivity are all missing here. As a frame work I suppose this is fine and the writing is not terrible there is just nothing evocative to draw you in.


Portability


   As long as you have evil people I think you can drop this lair into a world fairly easily.


Recommendation


 You would have to drop so much effort into making this worth running that you might as well start over on your own. The map might be worth salvaging otherwise not worth it.


PWYW for the whole collection on gumroad or stump up cash on drivethru.


https://spielknights.gumroad.com/l/2022opdc


https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition


After 84 one page dungeons I am finally done with reviewing all the 2022 entrants. There was good, there was bad and there was stuff that wasn't even an adventure.


 For the low, low price of free you can filter out a few gems. I would recommend printing out and saving the gems for when you need them. You should also seek out more work by any designers of adventures you like.


 As I have mentioned in a few entries I think the judges over value art compared to actual adventures people will be excited to run, so it is worth looking beyond the entrants that placed as there are some better adventures in there than the winners.

Wednesday, January 4, 2023

Glass and Glory

 

By Ash C.

One page dungeon contest 2022

No system or level given.


Premise: Enter the lair of glass pooping, fire breathing ants to get loot and save an apprentice.


What do we get here?


 A single page gives us 17 keyed locations.


 Usability/formatting


 I like the set up of this adventure, we get a nice little eco system for players to go prod around in. Both the desert setting and the glass ants are suitably evocative although I probably would have just gone with fire ants instead of glass ones myself.


 The lay out of the map has decent loops and is pretty easy to understand. Just don't spent too long looking for room 11, it isn't there, oopsy on the numbering.


 What the adventure is lacking is some faction play and specificity when it comes to treasure. Otherwise this seems like a fun location to explore it just need to be a bit less obviously hack and slash.


Portability


   Looks pretty easy to dump down in any desert location in your world.


Recommendation


 Definitely something you can drop in and use easily. Yes a re-write or some spicing up would really help this one knock it out of the park, as is it is a solid adventure to slot away and pull out as needed.


PWYW for the whole collection on gumroad or stump up cash on drivethru.


https://spielknights.gumroad.com/l/2022opdc


https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition

Tuesday, January 3, 2023

The Build-Your-Own Dungeon of the (synonym to wonder) Lands!

  

By William Steve

One page dungeon contest 2022

No system or level given.


Premise: You wake up in a strange place and feel compelled to investigate the near by castle.


What do we get here?


 A single page gives us 8 keyed locations.


 Usability/formatting


 This adventure comes with a bunch of blanks in the descriptions that you are supposed to prompt your players to fill in. I suppose that works in an educational environment where you are trying to get kids to be more creative, at the table for people expecting an RPG adventure I think it may well get pretty annoying.


  With all the missing information it is very hard to review this one. It does have a decent loop however the whole thing is a railroad as you are just supposed to be "compelled" to explore constantly. 


 There are some systems that are more about mutual world building that this might work in I think it will turn off a lot of players of other systems though.


Portability


   Going to need specific systems to run in and likely as a one shot given the rail road start.


Recommendation


 I would rather have an actual adventure please. The map is decent so you might be able to steal that at least.


PWYW for the whole collection on gumroad or stump up cash on drivethru.


https://spielknights.gumroad.com/l/2022opdc


https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition

Monday, January 2, 2023

Campfire Story

    

By Kathryn R

One page dungeon contest 2022

No system or level given.


Premise: A bunch of kids attending summer camp ask you to open a gate for them as well as find their missing peer and the councelor who went to look for them.


What do we get here?


 A single page gives us 5 keyed locations.


 Usability/formatting


 This is another entry that has come from a child and I have to say it is a pretty good effort judging by the age of the writer.


 The map we get with the adventure is decent as is the set up. There is a fair amount to do and locations you can expand on if your players wander off in the wrong direction.


 It is clear the writer has a good idea of how to set up situations and then leave the players to figure out what to do.


Portability


   As long as your world is not super serious you should be able to fit this in.


Recommendation


 For being an effort from a child writer I really like this one, it is not something I would run but you can see the writer is on the right path. I should imagine this would be pretty fun to run for some kids. I am not surprised to find this was the winner of the youth category. 


PWYW for the whole collection on gumroad or stump up cash on drivethru.


https://spielknights.gumroad.com/l/2022opdc


https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition

Sunday, January 1, 2023

A Mage's Worst Nightmare

    

By Arcane Collector

One page dungeon contest 2022

No system or level given.


Premise: Go figure out why there is an island in the sky raining bits down on the city.


What do we get here?


 A single page gives us 6 keyed locations.


 Usability/formatting


 If you want a puzzle location for your players to figure out then this is the adventure for you. That being said I would not say the different puzzle locations themselves are actually that interesting or inventive.


 There is little in the way of combat here and not much going when it comes to treasure either unless you count the possibility of broken bits of crystal.


 It is the writing that lets this one down the most I think, there is no way for the players to learn the lore and no suggestion as to how saving the mage works. As for an ending which will permanently sunset one of the PCs, that is not a great option either for an on going campaign.


 What I will say is that the maps are really nice and vibrant, if nothing else you might be able to find a use for them.


Portability


   You need a sufficiently magical setting to run this one in as we are implying magic floating cities.


Recommendation


 I would probably suggest a complete re-write on this one, the map is money though.


PWYW for the whole collection on gumroad or stump up cash on drivethru.


https://spielknights.gumroad.com/l/2022opdc


https://www.drivethrurpg.com/product/410915/One-Page-Dungeon-Compendium-2022-Edition

Blogging Bandwagon: Maps of Aelwydi

 Prismatic Wastelands has a new blogging bandwagon theme going, this time for maps so here is every finished map of my own homebrew world.