Saturday, March 18, 2023

Hunter (new class)

 Another character for your wilderness campaigns. A more thief life, less wild protector, take on a ranger type. Spend your days hunting in the woods, setting traps.



Hunter


Requirements: Minimum CON 9, WIS 9

Prime requisite: DEX

Hit Dice: 1d4

Maximum level: 14

Armour: Leather, shields

Weapons: Any bows, one handed swords and axes, spears

Languages: Alignment, Common


Attack Bonus

Hunters have +1 to hit on attack rolls when using short or long bows.


Foraging and Hunting

A party with a hunter succeeds at foraging with a 2-in-6 chance and finds prey when hunting with a 5-in-6 chance.


Hiding

In woods or undergrowth, a hunter can hide with a 90% chance of success.


Pursuit

As a ranger.


Set Trap

A hunter may spend a turn setting up a trap, an unaware creature who trips the trap has an attack with a +4 rolled against them by the hunter. If the attack succeeds, the victim must save versus death with a penalty dependent on the hunters’s level (works as the assassinate skill for assassin). If the save fails, the victim is instantly killed, otherwise the trap makes the victim immobile until they spend a round freeing themselves.

Humans / demihumans of any level and monsters of up to 4+1 HD can trigger a hunter’s trap.


Tracking

As a ranger of the same level.


After Reaching 9th level

Upon reaching 9th level a hunter may found a hunters guild attracting 1d4 level two hunters and 1d8 level one hunters as apprentices.


Hunter Level Progression

                                                                        Saving Throws

Level XP HD         THAC0 D W P B S

1         0 1d4           19 [0] 13 14 13 16 15

2         1,750 2d4           19 [0] 13 14 13 16 15

3         3,500 3d4           19 [0] 13 14 13 16 15

4         7,000 4d4           19 [0] 13 14 13 16 15

5         14,000 5d4           17 [+2]         12 13 11 14 13

6         28,000 6d4           17 [+2]         12 13 11 14 13

7         56,000 7d4           17 [+2]         12 13 11 14 13

8         100,000 8d4           17 [+2]         12 13 11 14 13

9         200,000 9d4           14 [+5]         10 11 9 12 10

10         320,000 9d4+2*       14 [+5]         10 11 9 12 10

11         440,000 9d4+4*       14 [+5]         10 11 9 12 10

12         560,000 9d4+6*       14 [+5]         10 11 9 12 10

13         680,000 9d4+8*   12 [+7]          8 9 7 10 8

14         800,000 9d4+10*     12 [+7]          8 9 7 10 8

* Modifiers from CON no longer apply.


No comments:

Post a Comment

Winter Elf (new class)

 Elves of the far north, at home in the snowy climates. A variant of the standard elf class. Winter Elf  Add *Minimum CON 9 * Energy resista...