Legends of the arena, warriors of both skill and entertainment. Enter the Gladiator.
Gladiator
Requirements: Minimum CHA 9 and Minimum DEX 9
Prime requisite: STR
Hit Dice: 1d8
Maximum level: 14
Armour: no armour, shields allowed
Weapons: Melee and thrown only
Languages: Alignment, Common
Agile Fighting
A gladiator gains +1 to their AC at 4th, 6th, 8th and 10th level.
Awareness
Gladiators are only surprised on a roll of 1.
Combat
Gladiators can use all melee or thrown weapons but are untrained in the use of other ranged weapons. Gladiators scorn the use of armour other than shields preferring to survive on their martial skill alone.
Single combat: In a battle, a gladiator must attack the most powerful or worthy foe in single combat. Gladiators who do not seek out worthy foes do not increase their fame and thus do not gain experience.
Hospitality
A gladiator of 3rd level or higher has achieved a level of fame and can expect hospitality and free lodging from all innkeepers. A gladiator is expected to extend a level of entertainment to other patrons in return.
Showmanship
Gladiators have a +1 to hit when fighting in front of an audience.
After Reaching 9th level
Upon reaching 9th level a gladiator may found a training school attracting 4d6 first level gladiators to study under them.
Gladiator Level Progression
As fighter.
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