Barbarian
Brutal warriors of the wilds who are suspicious of arcane magic.
Weapons: Any.
Armour: No armor or shields
Hit Dice: 1d8
Agile Fighting. Your armor class is 10 + your dexterity and constitution modifiers.
Illiterate. Barbarians are unable to read.
Rage. You may give in to your inner rage a number of times equal to half your level rounded up per day. Your rage lasts at most six rounds.
When raging you do an additional weapon dice of damage and have advantage on strength checks and saves.
Suspicious. Barbarians will not willingly come under the effects of arcane spells.
Barbarian Talents
2d6 Effect
2 Your rage deals +1 dice of damage.
3-6 +1 to melee and ranged attacks
7-9 +2 to Strength, Dexterity or Constitution score
10-11 +1 to AC
12 Choose one option from the table
No comments:
Post a Comment