Saturday, January 28, 2023

Wrestler (new class)

 



If you have been grappling with how to get this class onto the table here is an option for you! If you want all classes to have the option to grapple then this is probably not the class for your table. Note: this class is intented to be a little more sumo than WWE.



Wrestler


Requirements: Minimum DEX 9, minimum CON 9

Prime requisite: STR

Hit Dice: 1d8

Maximum level: 14

Armour: None, including shields

Weapons: None.

Languages: Alignment, Common


Agile Fighting

Upon reaching 4th level, a wrestler gains a +1 AC bonus. This increases to +2 at 6th level, +3 at 8th level, and +4 at 10th level.


 Code of Conduct

 Wrestlers are bound by a strict code of conduct, if this code is violated then a wrestler becomes a fighter of equivalent level. A wrestler must never lie, cheat, steal or turn their back on an opponent.


 Grappling

 Upon a successful melee attack roll the wrestler may grapple a human, demihuman or human-like monster. On a successful grapple the target is considered to be paralysed, this hold continues until the target is released or makes a successful save vs death on their next turn. Undead and human-like monsters of greater than 4+1HG are not affected.

 From 9th level onwards a wrestler may attempt to grapple all non-undead creatures.

 A further successful attack roll allows the wrestler to drag their opponent half the wrestler's normal movement speed.


Unarmed Combat

 A wrestler’s unarmed strikes do 1D4 damage instead of the usual 1D2, upon reaching 4th level this becomes 1D6, at 8th level 1D8 and at 12th level 1D10.


 After Reaching 9th level

 A wrestler may found their own fighting gym attracting 4d4 apprentices who will study under them.


Wrestler Level Progression

                                                                                Saving Throws

Level XP         HD         THAC0 D   W  P  B   S

1         0         1d8           19 [0] 12 13 14 15 16

2         2,000 2d8           19 [0] 12 13 14 15 16

3         4,000 3d8           19 [0] 12 13 14 15 16

4         8,000 4d8           19 [0] 10 11 12 13 14

5         16,000 5d8           17 [+2]         10 11 12 13 14

6         32,000 6d8           17 [+2]         10 11 12 13 14

7         64,000 7d8           17 [+2]           8   9 10 10 12

8         120,000         8d8           17 [+2]           8   9 10 10 12

9         240,000         9d8           14 [+5]           8   9 10 10 12

10         360,000         9d8+2*      14 [+5]           6   7   8   8 10

11         480,000         9d8+4*      14 [+5]           6   7   8   8 10

12         600,000         9d8+6*      12 [+7]           6   7   8   8 10

13         720,000         9d8+8*      12 [+7]           4   5   6   5   8

14         840,000         9d8+10*    12 [+7]           4   5   6   5   8

* Modifiers from CON no longer apply. D: Death / poison; W: Wands;

                                                                        P: Paralysis / petrify; B: Breath attacks;

                                                                        S: Spells / rods / staves.


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